Games played by Laya

Games are the most popular way to show what a fast decision model can do. Each frame becomes a state, the model answers a typed question, and the game acts on the answer. The best demos also show where Laya needs help from ordinary code.

138 projects

laya-mlx-ddz

smile-magic

A browser-based 斗地主 game lets two local AI seats play using Laya on Apple Silicon

1·GitHub repo

laya-plays-mario

DavidDevGt

Fine-tunes Laya as a control policy for playing Super Mario Bros

1·GitHub repo

laya-jev-arena

dante01yoon

Compares local Laya and hosted Jev models in games and measurement tools

1·GitHub repo

rimworld-autopilot

Georgy-hook

A local RimWorld colony autopilot uses Laya to choose and issue in-game orders

1·GitHub repo

doom-war

rythmn1111

Compares local MLX Laya and hosted Jev as decision-makers in a Doom deathmatch

1·GitHub repo

laya-unity

0x440-1me

A Unity SDK for local Laya-compatible servers and TypeSafe System One endpoints

1·GitHub repo

laya-invaders

inhabitants

Uses Laya to choose targets in a Space Invaders game and compares it with a rule baseline

1·GitHub repo

tetris_for_laya

fchange

Provides a terminal Tetris environment where a local Laya model chooses each action

1·GitHub repo

RayCodes_LayaAI

47thtechcorner

A browser-based Pong game uses Laya to control an AI opponent's paddle

1·GitHub repo

laya-vs-dijkstra

antonellof

Compares Laya MLX pathfinding decisions with Dijkstra on seeded weighted mazes

1·GitHub repo

laya-doom

shantanugoel

A Doom game experiment uses a frozen Laya encoder and a trained decision head

0·GitHub repo

chakravyuha-oss

kspviswa

A browser maze game uses a locally hosted Laya model to choose each move

0·GitHub repo

anima3

hulryung-uo

Uses a System One decision brain with Qwen log-probabilities and Laya triage for a game client

0·GitHub repo

Nekomimi-Waifu-Seeker

CooLguNxDD

Uses Laya to guess anime and other fictional characters through typed decisions

0·GitHub repo

laya-blackjack

adambloebaum

Trains and evaluates a Laya-based blackjack policy with a simulator and probability dashboard

0·GitHub repo

laya-mario

gavinHuang

A Mario-style platformer uses Laya-MLX typed decisions to select actions on each game tick

0·GitHub repo

laya-mlx-test

VansonLeung

Experiments with Laya-powered Tetris gameplay and sentence-level grammar screening

0·GitHub repo

laya-plays-Pokemon

masmoriya

A local model agent plays Pokémon using Laya decisions and Qwen vision

0·GitHub repo

laya-car-snake

KarimHFahmy

Uses Laya to choose safe moves in a car-and-trailer grid game

0·GitHub repo

laya-warehouse-safety

senthilr-nv

Simulates warehouse robot decisions using Laya, with a browser replay and deterministic collision-safety layer

0·GitHub repo

jev-arena

Samge0

Compares Jev, NanoJev, and Laya decisions in Tetris and 1024 with recorded gameplay replays

0·GitHub repo

snake-laya

Cognition-Forge

Lets users play Snake against Laya using PyTorch or MLX model runtimes

0·GitHub repo

laya-mlx-wzq

smile-magic

A browser-based Gomoku game runs Laya-MLX locally to choose moves on Apple Silicon

0·GitHub repo

laya-doom

cohenom

Displays Laya's live tactical votes alongside heuristic-driven Doom combat

0·GitHub repo

Run one locally

Snake on a Mac from laya-mlx:

pip install 'laya-mlx[demo]'
hf download aac6fef/laya-multilingual-mlx
laya-snake

The README reports 75.40 moves/s over 2,400 moves on an M3 Max with --optimize --max-speed, with zero deaths and two visible safety interventions. laya-coreml has a Neural Engine version at 49.1 to 50.0 decisions/s.

Flappy Bird on an Intel CPU from flappy-laya-openvino-cpu, with one noul question per frame:

pip install -r requirements.txt
python flappy_bird.py

Its README reports a mean 28 ms per decision with the INT8 OpenVINO model.

More games

  • laya-pong: browser Pong with a native Laya paddle at 18.7 ms p50 on Metal.
  • laya-vs-jev: Laya (MLX) and Jev (API) play Chrome's T-Rex side by side.
  • laya-vs-jev-arena: a snake race and a fighting game, Laya vs Jev or vs a human.
  • open-jev-laya: Gomoku, Big Two and a 3D maze entirely in the browser.
  • laya-playground: Flappy, a lane runner and Tetris, plus an editor.
  • kevala: Tetris in the browser on WebAssembly and WebGPU.
  • Laya4j: Snake and a Spring Boot Tetris in Java.

What the demos teach

  • Describe the state in words. In laya-pong, the model matched the reference controller when the state was a sentence and never moved when it was three numbers. The Flappy Bird author saw the same effect: with a JSON dict the model answered about 0.9 on every frame.
  • Make options phrases. "move the paddle up" beat "up" in laya-pong: 5/5 correct against 3/5.
  • Keep a planner and a safety layer. The Snake and T-Rex demos use planner features and a safety layer that can override unsafe moves. Their scores measure the whole system, not the model alone, and the READMEs say so.

More ways to use Laya